Back during the development of Flowering Nightshade's first side stories for v7 onward (roughly 2021-ish), I briefly tried to become more active on social media to spread the word about the updates. While these promo images I made for Twitter (RIP) have some flaws (particularly in the text typesetting), I …
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Welcome to the (New) Workshop
I'm migrating! For a while now I've felt like I've not been updating my website enough, but some of the limitations imposed on WordPress.com's free plan kept making it annoying to try to do certain things, whether that meant slowing down the creation of updates or preventing certain styling …
read moreDecember 2025 Progress Update
As we near the end of another year, it’s time for me to do a few quick updates on what I’ve been working on. A few things finally got finished earlier this year, specifically:
- The Last Respite was revealed and released in both ebook and paperback formats
- Previous …
The Last Respite is Now Available
The Last Respite, a fantasy romance taking place in the shadow of a cursed forest, is now available on multiple storefronts!
read moreWithin the lands of the Hye people, there is a haunted wood known as the Crawling Forest. Few travelers dare to brave the darkness within unless …
The Last Respite Reveal

I’m excited to announce an upcoming fantasy romance story that I’ve been working on: The Last Respite.
read moreWithin the lands of the Hye people, there is a haunted wood known as the Crawling Forest. Few travelers dare to brave the darkness within unless they seek treasure and glory …
March 2025 Progress Update
It’s been a while, with the last update being the release of Life as Designed. I’ve not gotten as much done as I’d have liked in the last few months, but I do have some exciting news and teasers to share.
Books
The first major update to …
read moreLife as Designed is Now Available!
Life as Designed, the romance and coming-of-age story featuring Cho Fukuda, is now available for purchase!
Cho Fukuda has spent much of her adult life as a freelance costume designer, to the point that she feels like she’s been typecast. Her motivation to work on projects that all feel …
read moreLife as Designed Demo, Mysteries of Akiramine, and Other Updates
As part of the process of trying to get back into creating things for public release again, I’ve been working on getting a few projects ready for something sort of like a “soft launch”. Today, we have announcements for two of those projects: Life as Designed and Mysteries of …
read moreDecember 2023 Progress Update
2023 was a rough year for me creatively, and I feel like I’ve let people down by not yet delivering the things that I’ve promised. Going over the final progress update from last year, I realize that all the same things are on my list for next year …
read moreDevlog: Sim Akiramine Revisions Planned for v9
I've been having a difficult time trying to get back into writing lately, but this past week I had a number of ideas to try to make Flowering Nightshade's bonus mode "Sim Akiramine" more fun and easier to create content for. I thought it might be interesting to share some …
read moreDecember 2022 Progress Update
I fell off doing proper updates after the first quarter of this year, so as 2022 comes to a close I figured it was time to provide some more information on how things are going. I wasn’t able to finish as much as I wanted to this year, but …
read moreEldritch Academy v3 Release!

The biggest update to Eldritch Academy is now live! This release brings us to the end (at least for now) of the long journey that started in 2013 (pre-production) and 2019 (v1 release).
For those who have not been following the project on Twitter and other sites, Eldritch Academy v3 …
read moreFebruary 2022 Progress Update
Just to make sure people who don’t check Twitter and the other sites where I drip-feed information can stay at least somewhat up-to-date, here’s some progress on what I’ve been working on since August:
Flowering Nightshade
As is probably already clear by this point, version 7 has …
read moreDevlog: A New Bonus Feature in v8?
While I've tried to spend the last few months weaning myself off overworking on my writing to avoid burnout (thus the delays to v8 and my other projects), I've still done a lot of tinkering with Python and Ren'Py. Recently, that tinkering resulted in something that I almost feel could …
read moreA Few Old Shireishi Sketches
I was refreshing my memory about some plot points in Shireishi to prepare for some other projects in the works when I recalled having a number of sketches of scenes and characters from that story. See, originally Shireishi was planned as a comic, so almost every major character had a …
read more“Weather the Storm” Lyrics [Flowering Nightshade]

When Flowering Nightshade’s version 7 released a little over a month ago, the side story “Storm on Your Peace” closes on the first performance of the eponymous band’s debut song, which is mentioned as being named “Weather the Storm”. While the lyrics aren’t mentioned in the script …
read moreThe Past and Future of Flowering Nightshade
With the release of v6, Flowering Nightshade finally has the first draft of every promised character route. A lot of things have changed since the original demo back in 2019, but hopefully the game is a lot better for it. With so many things having been tweaked or changed, I …
read moreApril 2021 Progress Update
It’s been a little while since I posted a status update on my projects, so here’s a quick rundown on some of the things I’ve been working on over the past few months:
Flowering Nightshade
Earlier this year, I released Demo v5 for Flowering Nightshade, along with …
read moreCPD2: The Dragon Mask – Story Summary
Since I was reminded of the Corpse Party D2 series recently, I figured it might be interesting to post a summary of the game that was never finished: The Dragon Mask. While a part of me hopes that I can properly finish it one day, it’s been years since …
read moreDevlog: The Kiyomi Conundrum
Across both Blooming Nightshade and Flowering Nightshade, I feel like Kiyomi has consistently been one of the more difficult characters to write for as a love interest. As a supporting character, her surface-level traits are fairly easy to work with, since she doesn't have many extreme character traits. When she's …
read moreThe Red-Haired Maiden Released!
Devlog: Major Update in Production
As I've noted elsewhere, I've begun a project to revise and update Eldritch Academy to have the same style as Eldritch University. While the most obvious aspect of this update is the overhaul of many of the art assets, this update also includes a number of changes to the script …
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Devlog: A Story for Kiku
While writing for Blooming Nightshade, Kiku might have been one of my favorite characters to write about because of her mature, caring personality. But when the first Steam version of the game came out, Kiku was one of the least popular characters, going by the achievement stats for her ending …
read moreTwo Development Teasers
While my primary focus for major projects to release this year is on finalizing The Red-Haired Maiden and getting back to working on Kiku and Orino’s routes for Flowering Nightshade, there have been some other projects that I’ve been planning and/or prototyping. Their releases are still a …
read moreThe Red-Haired Maiden Reveal

I feel like it may be time to announce a book that has been in development for a while: The Red-Haired Maiden. This story is not set in the Nightshade universe, but is instead set in the world of Kigenishi. Here’s the current draft of the “back cover” description …
read moreEldritch University is Now Available!

Eldritch University, a horror/romance visual novel, is now available for purchase!
Purchase locations:
read moreThe nightmare is not over.
Kasumi Kawamura just wants to get through university while rekindling her relationship with her girlfriend. But not long after she arrives at school, a strange epidemic starts to …
Devlog: Orino Route Reveal
Nanami's boss, formerly referred to simply as "Baker" in the game dialogue, is now one of the main love interests! Like any other route, her route can be started from the stories menu once the player has finished the prologue. This route continues from a world state where Himeka didn't …
read moreEldritch University Demo Update and Release Window

Now that the development for the game seems to be winding down toward a final build, I decided to put together an update for the demo. It covers pretty much the same content as before, but now includes the BGM tracks and all of the script tweaks from the most …
read moreProgress Update (March 2020)
It’s been a while since I posted a full update here, so I’m going to include a bunch of things that may have already been mentioned elsewhere to catch up a bit.
Updates to Released Games
Last year saw not only the release of Eldritch Academy and the …
read moreDevlog: Troubles with Demo v2
While working on the next version of the game, some feedback I received regarding my previous stories made me concerned about the overall quality of the game. In particular, the way I wrote Blooming Nightshade had to take into account two sub-routes within each route (friendship or romance) and the …
read moreDevlog: Potential Major Changes for v10
After looking over feedback for the game from the Steam launch, I've been considering making a major revision of the game to try to make the story and characters feel more consistent. Since this is such a big change, I figured it might be a good idea to explain what …
read moreEldritch University Reveal

The nightmare is not over...Today I’m revealing a visual novel I’ve been working on for a little while: Eldritch University! It’s a sequel to Eldritch Academy, taking place about three years later. Here’s the current blurb:
Kasumi Kawamura just wants to get through university while …
read moreWelcome to the Workshop
Note: This was originally posted as the introduction to the WordPress.com website.
Ever since some of the old sites that I used to post news and information about my projects went down or became ghost towns (such as the slow decline of my Tumblr views followed by the mass …
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